I’m a versatile 3D Artist specializing in complex 3D modeling, such as hard-surface
assets, along with texturing and rendering. I consistently deliver top-quality 3D assets
by combining technical skill with creative problem-solving. Organized, detail-oriented,
and deadline-driven, I’m ready to contribute my expertise to help the team achieve
company goals and tackle challenging projects.
Experience: 5 - 10 years
I have been using 3d software since 2018 and my primary tool I use for modeling is Autodesk Maya and Blender for hard surface. but when it comes to organic modeling or detailing my go to software is Pixologic Zbrush.
Experience: 2 - 5 years
3D animation is not my area of expertise, but I have a good understanding of the basics, and I am eager to enhance my skills in this field.
Experience: 6 months - 1 year
I have good a typing speed and accuracy and I can range about 45 to 50 WPM. It's not 3d related but I'm a person who's willing to expand the boundaries of my knowledge and adapt from it.
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