3D Artist with 5 years of professional experience in the game development industry, specializing in 3D modeling, asset creation, materials, lighting, and rendering. Experienced in delivering high-quality visual assets with strong attention to detail, optimized workflows, and production-ready standards.
Currently expanding my expertise into Product Visualization and Architectural Visualization, where I can apply my skills in photorealistic rendering, material creation, lighting, and visual storytelling. Passionate about creating compelling, high-quality visuals that effectively showcase products and architectural spaces while continuously learning and adapting to new challenges and industries.
Experience: 2 - 5 years
Most used 3D modeling software.
Experience: Less than 6 months
Transitioning to blender for flexibility.
Experience: Less than 6 months
Having experience working for organic shapes.
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