A highly motivated aspiring 3D artist from De La Salle College of Saint Benilde. I have good knowledge of multiple 3D software and a good grasp of art fundamentals. I am naturally creative as my field demands so, and a fast learner that can adapt to any creative company workflow. I am proficiently trained in working in a team.
I specialize in:
- 3D Level Lighting (Unreal Engine)
- 3D Technical Artist (Unity)
- 3D modelling (Autodesk Maya)
- UV Mapping (Autodesk Maya)
- 3D Animation (Autodesk Maya)
- 3D Texturing (Substance Designer and Painter)
- 3D Sculpting (Pixologic Zbrush)
- Voxel Art (MagicaVoxel, Voxedit)
- Pixel Art (Aseprite, Adobe Photoshop)
Experience: 2 - 5 years
I have studied 3D modeling throughout my college degree and have been using it for multiple years now plus having interned at Mega Cat Studios as a 3D artist for three months learning about industry standard workflow in 3D modeling . My preferred software for modeling is Autodesk Maya.
Experience: 1 - 2 years
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