Former 3D Environment Artist at Taktyl Studios mainly assigned to environment art in a stylized approach from modelling , sculpting , rigging to level design using the latest Unreal Engine 5.
Experience: 1 - 2 years
Has experience on the following modelling softwares : Autodesk Maya, 3DS Max and sculpting as well using Zbrush
Experience: 2 - 5 years
I use Adobe Premiere for post processing my 3D Crafts
Experience: 6 months - 1 year
has knowledge and experience in Unreal Engine 5 mainly Level Design and other technical functions like blueprints and shaders.
Experience: 6 months - 1 year
“I have a team of 6 VA's that pretty much do everything for me”
Elishama Jiles
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